Science Tree

This is the science tree. You use Science Points to unlock upgrades ranging from ship speed to auto harvest.

Speed Technology

"Researches everything speed. Required to research other science involving faster speed and production speed."

This is the 1st research for the speed upgrades. it does not do anything other than unlock the next tier.



Ammo Technology

"Researches everything there is for ships' different type of ammo. Required to research sciences related to ammo."

This is the 1st research for the ammo upgrades. it does not do anything other than unlock the next tier.



Automation Technology

"Uses the technology to transfer a few resources produced directly to the owner. Required to research technologies involving automation."

This is the 1st research for the automation upgrades. it does not do anything other than unlock the next tier.



Collect-all Technology

"Once researched, this extremely handy technology of collecting everything with a single button click enables you to research the two types of this technology."

This is the 1st research for the collect all upgrades. it does not do anything other than unlock the next tier.

Branching Collect-All Technologies
 * Planet Collect-All - Unlocks the Planet Collect-All feature
 * Energy Ball Collect-All - Upgrades Planet Collect-All to gather energy balls
 * Gem Collect-All - Upgrades Planet Collect-All to gather gems
 * Universe Collect-All - Unlocks the Universal Collect-All feature (ignores ore capacity)



Ship Technology

"Researches everything about ships, including their specs and special skills."

This is the 1st research for the ship upgrades. it does not do anything other than unlock the next tier.

Branching Ship Technologies
 * Ship Spec - Increases the number of spec points on a ship per technology level
 * Attack Spec Research - Increases bonus Attack from the Attack spec
 * Accuracy Spec Research - Increases bonus Accuracy from the Accuracy spec
 * Defence Spec Research - Increases bonus Defence from the Defence spec